From: William T. J. <wta...@gm...> - 2011-01-25 04:44:47
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David Ploog <dp...@mi...> wrote: >> Should we also tell the player about disarming it? > I advocate to not explain that. We can leave that to the hints mode or > just to the main game (players can easily look up the T&D description from > the m screen). That depends on the player running into a trap while in hint mode, doesn't it? Or deciding to start a character with T&D. Personally, I didn't know it was possible to disarm a trap deliberately; I briefly tried and then figured it was just random and would trigger as easily as disarm. So I wouldn't complain to see it in the tutorial. -Wm |