I am porting my game engine from PC to xbox, I have
used cppunit to test some of my libraries, now I want to
port the test to xbox version, is it possible?
Can u suggest some ways in order to port the cppunit
to xbox? In fact, xbox is similar to PC, only some of the
functions are missing... Should I compile all cppunit
projects using VC and xbox SDK, any test I can check
whether the port is ok.
Thank you for your attention.