From: SourceForge.net <no...@so...> - 2009-02-18 21:29:49
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Feature Requests nextGen item #2614056, was opened at 2009-02-18 22:29 Message generated for change (Tracker Item Submitted) made by Item Submitter You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=1111169&aid=2614056&group_id=136478 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 5 Private: No Submitted By: Attila Kocsis (kocsisa78) Assigned to: Nobody/Anonymous (nobody) Summary: Export DirectX Shader params Initial Comment: It would be great if DirectX shader (fx) params would be exported like in the old exporter. for example: in <material> <instance_effect url="#MyShader-fx"> <setparam ref="diffuseColor"> <float4>1 0 0 0</float4> </setparam> </instance_effect> and in effects: <extra> <technique profile="NV_import"> <import profile="d3dfx" url="..%5C..%5C..%5CMisc%5CMaxFx%5MyShader.fx"/> </technique> </extra> Thanks. ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=1111169&aid=2614056&group_id=136478 |