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Just wondering, is it possible to set an UV animation in a collada file? I thought that was something that is normally done in the game platform (or what ever other third party use the file is going to be used for)
If it is possible to add an UV animation to the textures, please let me know under which tag on the DAE file one can add it.
Thanks in advanced
A UV animation would go in the <library_animations> tag as an <animation> and its <channel> tag would target the material usually something like effectName-fx/common/offsetU
Thanks for the fast reply..
Did a bit of research, turns out that the UV animation can be set in Maya for the export. (I am using 3dsmax, so no wonder I never found it).
A little more testing also showed that the Online game I wanted to use it for does not support animation imports, its a setting that needs to be done on the platform. Oh well, was worth a try.
Thanks again :)