With the arrival of an AMD development machine, I can finally start working out the quirks clcc is having with the Stream SDK's OpenCL implementation.
Furthermore some other issues and planned features will be worked on. Planned for the next release are:
- 100% compatibility with NVidia's, AMD's and Apple's OpenCL implementations
- add ability to output compiled binaries
- separate clew functionality into a separate library... read more
Version 0.1of CLCC has been released. This version includes binaries for Windows and Mac OS X, as well as the complete source code.
CLCC was created quickly after starting work on OpenCL related code. Since the CL source code is compiled at run-time, fixing compile errors in the .cl source files requires running your application.
This quickly became tedious, so a simple command-line tool was created to compile .cl separately and dump the build log to the console. Since other users might encounter the same issues with OpenCL, this project was created.... read more