From: David T. <dc...@sa...> - 2002-12-06 21:24:07
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Hi all, I just filed a bug report at sourceforge. There's a patch for the tilesort SPU that will let screen-space (still not object space) bounding boxes work. There's some code that resets the bounding box after bucketing which only checked for object-space boxes. The patch also changes the way the draw_bbox configuration option works: screen-space bounding box hints are drawn as screen-space rectangles instead of object-space boxes. However, the code that draws the boxes will always leave the MatrixMode as GL_MODELVIEW, so there may be side effects if you turn on draw_bbox. Could someone with CVS access apply the patch? Thanks, David T. |