I'm trying to run chromium on 2 64-bit linux (ubuntu karmic) machines. Compiling, running simple applications across those machines, ... works fine already.

Now I'm trying to step up a little bit and trying to run a game ( return to castle wolfenstein). This should work as far as I know as it is still using an opengl version prior to 2.0 and is based on the same engine as quake3 ( that has already been used in some chromium setups).

Now, when running a simple chromium setup (1 appfaker and 1 server) the appfaker just doesn't catch the dll call, I don't know why, but it seems to miss the dlopen or something...

Then I edited the script to load the libcrfaker.so directly into rtcw (using the +set glDriver libcrfaker.so). It then found the library but gave following errors:
...loading libcrfaker.so: QGL_Init: Can't load libcrfaker.so from /etc/ld.so.conf or current dir: /home/chromium/wolfenstein/libcrfaker.so: wrong ELF class: ELFCLASS64
Afterwards it fell back at using my normal drivers:
...loading libGL.so.1: Initializing OpenGL display

As far as I can tell this is because of a 64-bit issue? I should use a 32-bit library, but I can't build one on this system. Are there any other solutions or am I doing something else wrong?

I know this list has become a little unactive, but I really need this to work.

thank you for your time

Killian De Smedt