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The cursor doesn't disappear when the game starts in fullscreen and it stays in the middle of the screen.
It can be fixed by disabling the graphical startup.
Tested on Windows 7
Changing assignment to fraggle. This is more than likely caused by the change made to the startup sequence and is an example of problems I have seen before when closing and re-opening video in SDL. I believe fraggle is already working on a solution to avoid doing that, however.
Does this bug only affect Strife, or other games as well?
It only affects Strife.