#218 Load game on 64-bit Hexen causes segfault

v1.0 (example)
closed-fixed
nobody
5
2013-09-04
2011-11-14
Janizdreg
No

Quoting DavidPH:
"In Chocolate-Hexen on 64-bit Arch Linux, loading a game causes a segmentation fault. This is likely caused by writing into a pointer, via a pointer, at the wrong size. The provided patch fixes this by using more correct types in the loading code."

Discussion

  • Janizdreg
    Janizdreg
    2011-11-14

     
  • Simon Howard
    Simon Howard
    2011-11-15

    Yep, I need to get around to fixing this :)

     
  • Simon Howard
    Simon Howard
    2011-11-15

    • summary: Loading a Hexen game in Arch Linux causes causes a segfault --> Load game on 64-bit Hexen causes segfault
     
  • Simon Howard
    Simon Howard
    2013-09-04

    • status: open --> closed-fixed
    • Group: --> v1.0 (example)
     
  • Simon Howard
    Simon Howard
    2013-09-04

    This is now fixed, as of a few days ago. Chocolate Hexen savegames should now be Vanilla-compatible.

    Thanks for your patience!