[Celestia-developers] Re: Patch for Automated Testing.
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Matthew T. <mti...@at...> - 2004-12-22 18:06:42
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Thanks! Although I will be more interested in released versions having this support, I can now consider picking up the CVS version. What is the celestia release plan post submission? Is a release imminent? Once we have that, I would like to work more closely with the Celestia developers to ensure we can have a common set of (increasing) test scripts that will allow developers to smoke test their changes before submission. I would intend to pick up that test app soon after it is created. Regards, Matthew Pat Suwalski wrote: > On Wed, 22 Dec 2004, Matthew Tippett wrote: > >>Thanks Pat. That is perfect for my purposes. >> >>I assume that there is still a few issues with PNG capture. > > > I haven't heard back from anyone who claims that is the case. I'm running > on Gentoo compiling AMG64 and I have a whackload of other issues, so it > might not be a problem. I'll try under Windows later, and I'll see if I > can't fix the code if there's a problem. > > ... > >>renderpath {path 0} >>capture {type "jpg" filename "some_work_0.jpg"} >>renderpath {path 1} >>capture {type "jpg" filename "some_work_1.jpg"} > > ... > > That's the general idea. To play it safe I would recommend putting in a > little bit of delay along the lines of wait{duration 0.5}. I don't know > how fast the context switching is or if the next command would wait for > the next draw. 0.1 seconds would probably even do. > > >>And I assume that the 'execute CEL' from commandline is also commited at >>this point? > > > You know, I never checked that in. I'll do it when this patch is checked > in, as this code is pretty useless without it. The patch is still at: > > http://pat.suwalski.net/celestia/misc/celestia-celarg.diff > > --Pat |