Re: [Celestia-developers] Changes for 1.5.0pre5
Real-time 3D visualization of space
Status: Beta
Brought to you by:
cjlaurel
From: Fridger S. <fri...@de...> - 2007-12-18 23:27:15
|
Good... Since many weeks I have assigned a bug report to Christophe in the SF bug tracker, which is being overlooked. Celestia KDE does not save the star type after leaving Celestia! It works fine in Celestia-gtk and in Celestia-gnome. This was my first bug tracker report, yet it is ignored, nevertheless ;-). I am now demotivated to use the bug tracker...ahem Bye Fridger Chris Laurel wrote: > I'd like to build a 1.5.0pre5 release. Because of the dwindling number > of items that need to be completed for 1.5.0, I think this should be the > last *planned* prerelease before a 1.5.0 release candidate. Here are the > changes that I've noted since 1.5.0pre4: > > KDE: > * Added new marker shapes to popup menu > * Fixed cel URL handler to avoid opening of empty tab in Konqueror > * Fixed window being resized when URL is activated by another app > * CelestialBrowser improvements: > - Show satellites of satellites > - Don't display barycenters and invisible objects > - Added new body classifications: small body and dwarf planet > * Filtered invisible objects and barycenters from popup menu > > Windows: > * Fixed bug in popup menu and solar system browser with objects with empty > name strings > * Fixed bug in 'Set current time' action for Windows Set Time dialog; UTC to > TDB correction was not being applied. > > Mac: > * Added more info to OpenGL Info window > * Added satellites submenu to context menu > > * Added Julian date setting to Set Time dialog > * Bound Shift+K and Shift+L key combinations to adjust time by factor of 2 > * Enabled relative paths for InfoURLs > * Fixed pause behavior with cel URLs and bookmarks (non-Windows platforms) > * Include star system barycenters in cel URL paths > * New extrasolar planets: OGLE-TR-182 b, WASP-3 b, 55 Cnc f, Lupus-TR-3 b, > OGLE-TR-211 b, HD 156846 b, HD 4113 b, Kap CrB b, GD 66 b > * Brightened grid and constellation border colors > * Fixed incorrect assert in Windows fullscreen mode selection (caused > app crash > when switching to fullscreen mode.) > * Switched to double precision arithmetic for orbits to avoid rendering > artifacts > * Use cubic interpolation for orbits paths to eliminate sharp angles when > rendering them > * Removed fractional part in the display of galaxy light gain > * Fixed bug in calendar date calculation for negative Julian dates and > dates far in the past or future. > * Changed quaternion slerp so shortest path is taken when interpolating > orientations. Prevents extra spinning when using SampledOrientatin. > * Implemented SampledTrajectory, a new trajectory type similar to > SampledOrbit except with properties to control interpolation and > precision. > * Fixed bug with showing labels of objects with empty name strings > * Replaced month number with name abbreviation in date display > * Fixed inconsistent operation of mouse wheel reverse flag > * Fixed some memory leaks > * Fixed depth sorting of labels for solar system objects > * Fixed broken shaders for atmospheres of planets orbiting multiple suns > * Re-enabled stellar corona effect > Added capability to set default star textures via celestia.cfg > * Switched to using different star textures for different spectral classes > * Fixed frame related bug that caused a body to be positioned incorrectly > when the star of its orbit frame didn't match the namespace root star. > * Added RA/Dec to selection information (using observer centered coordinate > system) > * Removed hardcoded limit on max number of nearby solar systems when > rendering > (fixes a crashing bug.) > * Added untranslated "Sun" name so that scripts and add-ons using that name > aren't broken on non-English versions > * Added translation for "Milky Way" > > Performance: > * Rearranged some galaxy rendering code to increase performance > * Added code to skip deep sky object octree traversal when all deep sky > objects > are disabled. > > Scripting: > * Added POINT, LINES, and LINE_SMOOTH OpenGL enumerants > > Internal: > * Added code to skip rendering when viewer isn't moving and no changes > have bee > made to render state (currently disabled) > > > --Chris > > > ------------------------------------------------------------------------ > > ------------------------------------------------------------------------- > SF.Net email is sponsored by: > Check out the new SourceForge.net Marketplace. > It's the best place to buy or sell services > for just about anything Open Source. > http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace > > > ------------------------------------------------------------------------ > > _______________________________________________ > Celestia-developers mailing list > Cel...@li... > https://lists.sourceforge.net/lists/listinfo/celestia-developers |