Firstly, is this the right - or lest wrong ;-) place for asking
questions about Cogre?
It looks like COGRE doesn't work under Xemacs 21.1, right?
How do I add attributes or methods to a class in a UML class diagram?
When I save a graph, the result is an ASCII file. Is there a way to
tell COGRE to draw boxes around classes, e.g.:
| Fruit |
Is it possible to save and *reload* a COGRE buffer?
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From: Eric M. Ludlam <eric@si...> - 2002-12-09 19:22:39
>>> Jean-Louis Leroy <ler@...> seems to think that:
>Firstly, is this the right - or lest wrong ;-) place for asking
>questions about Cogre?
>It looks like COGRE doesn't work under Xemacs 21.1, right?
>How do I add attributes or methods to a class in a UML class diagram?
>When I save a graph, the result is an ASCII file. Is there a way to
>tell COGRE to draw boxes around classes, e.g.:
> | Fruit |
> | weight|
>Is it possible to save and *reload* a COGRE buffer?
[ ... ]
This is a reasonable place to ask questions.
There is a COGRE XEmacs package that has been fixed to work on that
You could also download COGRE from CVS. This should also work on
XEmacs. It also has a primitive SAVE function, but I don't
remember if I got it working or not.
COGRE was set up to not draw boxes, but instead use coloring to get
the same effect. You can extend COGRE using EIEIO's object
oriented interface to change how it draws things, but that is
probably more than you are interested in trying to do.
The UML editing feature of COGRE (for functions, attributes, etc)
does not have a UI to make such changes. It is assumed you have
code, and you can create a new UML box for the code, and the code
is parsed to fill in that stuff.
My long term goal is to go the other way, creating some UML, and
creating some code, but that is a really long way off as I need to
implement the code-gen type stuff in semantic first.
Eric Ludlam: zappo@..., eric@...
Home: http://www.ludlam.net Siege: http://www.siege-engine.com
Emacs: http://cedet.sourceforge.net GNU: http://www.gnu.org