Commit [f50e59] Maximize Restore History

Added a way to initialise a 3D StaticTexture image, need to find a better way, though.

Modified a bit Oceanlighting sample shaders to make it stick to the original ones.

Sylvain Doremus Sylvain Doremus 2014-08-24

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changed source/Core/Castor3D/Src/Texture.cpp
changed source/Core/Castor3D/Src/Texture.hpp
changed source/Renderers/GlRenderSystem/Src/GlTextureRenderer.cpp
changed source/Renderers/GlRenderSystem/Src/OpenGl.cpp
changed source/Samples/OceanLighting/Src/Technique.cpp
changed source/Samples/OceanLighting/Src/Technique.hpp
changed source/Samples/OceanLighting/rsc/atmosphere.frag
changed source/Samples/OceanLighting/rsc/clouds.frag
changed source/Samples/OceanLighting/rsc/clouds.vert
changed source/Samples/OceanLighting/rsc/fftx.frag
changed source/Samples/OceanLighting/rsc/fftx.geom
changed source/Samples/OceanLighting/rsc/fftx.vert
changed source/Samples/OceanLighting/rsc/ffty.frag
changed source/Samples/OceanLighting/rsc/ffty.geom
changed source/Samples/OceanLighting/rsc/ffty.vert
changed source/Samples/OceanLighting/rsc/init.frag
changed source/Samples/OceanLighting/rsc/init.vert
changed source/Samples/OceanLighting/rsc/ocean.frag
changed source/Samples/OceanLighting/rsc/ocean.vert
changed source/Samples/OceanLighting/rsc/ocean_fft.frag
changed source/Samples/OceanLighting/rsc/ocean_fft.vert
changed source/Samples/OceanLighting/rsc/sky.frag
changed source/Samples/OceanLighting/rsc/sky.vert
changed source/Samples/OceanLighting/rsc/skymap.frag
changed source/Samples/OceanLighting/rsc/skymap.vert
source/Core/Castor3D/Src/Texture.cpp Diff Switch to side-by-side view
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source/Core/Castor3D/Src/Texture.hpp Diff Switch to side-by-side view
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source/Renderers/GlRenderSystem/Src/GlTextureRenderer.cpp Diff Switch to side-by-side view
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source/Renderers/GlRenderSystem/Src/OpenGl.cpp Diff Switch to side-by-side view
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source/Samples/OceanLighting/Src/Technique.cpp Diff Switch to side-by-side view
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source/Samples/OceanLighting/Src/Technique.hpp Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/atmosphere.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/clouds.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/clouds.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/fftx.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/fftx.geom Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/fftx.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ffty.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ffty.geom Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ffty.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/init.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/init.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ocean.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ocean.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ocean_fft.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/ocean_fft.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/sky.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/sky.vert Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/skymap.frag Diff Switch to side-by-side view
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source/Samples/OceanLighting/rsc/skymap.vert Diff Switch to side-by-side view
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