no matter if i use max or maya exporter, the exported
cal3d model is simply not textured.
i've played around with using different texture files and
also the .cfg file but in vain.
Logged In: YES
Maybe there is something wrong with the plug-in. I have
exported the xmf file and found that the material is set
to be zero in all of the submesh. I have no idea why this
happened. But I changed the material index by myself and
got the texture.