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#28 Bug in setMaterialSet()

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nobody
cal3d (30)
5
2003-06-24
2003-06-24
Anonymous
No

I've found a bug in setMaterialSet() for both calMesh
and calModel. If I have more than one material and I try
to set the second material with either of these
functions, the material turns up incorrectly when
rendering. However, if I manually set the material of
every calSubmesh using setCoreMaterialId(), then
everything renders correctly.

I discovered and experimented with this bug using the
Skeleton model and the simple Cal3D demo.

Jonathan Dinerstein
jondinerstein@yahoo.com

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