#12 TCP should listen on one port only

closed-fixed
Tim Riker
None
7
2002-09-10
2001-03-02
Tim Riker
No

net protocol now involved a client reconnect to a
server chosen random port number. This is firewall
non-friendly and should be nuked.

The reconnect should not be required at all.

Old clients will still reconnect, this should be
supported.

playerid needs to change as the server port number is
now the distinguishing factor and this will be the same
after the fix.

This is in progress and playerids are getting remapped
before messages are sent to old clients. Still buggy,
please test!

Discussion

  • Tim Riker
    Tim Riker
    2001-03-04

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    This code is still flakey, so I reverted it from CVS and
    sent the patch up here. 1.7e1 should now be stable again.

     
  • Tim Riker
    Tim Riker
    2001-03-04

    • assigned_to: nobody --> timriker
     
  • Tim Riker
    Tim Riker
    2001-03-04

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    new patch attempt

     
  • Tim Riker
    Tim Riker
    2001-03-04

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    another test.

     
  • Tim Riker
    Tim Riker
    2001-03-04

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    and again....

     
  • Tim Riker
    Tim Riker
    2001-03-04

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    argh. bet you're frustrated with all these mail messages.
    sorry. BZFlag - Tracker - Patches seems to be broken

     
  • Colin Bayer
    Colin Bayer
    2001-07-08

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    This is good... I have a firewall up, but have to take it
    down before playing BZ or else I'm a victim of the
    "invisible player" syndrome.

     
  • Tim Riker
    Tim Riker
    2001-10-30

    updated for cvs

     
    Attachments
  • Tim Riker
    Tim Riker
    2001-10-30

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    still broken, but updated for CVS.

    patching playerId is already in CVS.

     
  • Tim Riker
    Tim Riker
    2002-09-10

    • status: open --> closed-fixed
     
  • Tim Riker
    Tim Riker
    2002-09-10

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    fixed in 1.8