From: rivol <bos...@li...> - 2003-02-27 19:51:17
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data/themes/species/human/units/mob_tiger index.unit,1.10,1.11 Author: rivol Thu Feb 27 11:51:13 PST 2003 Update of /cvsroot/boson/data/themes/species/human/units/mob_tiger In directory sc8-pr-cvs1:/tmp/cvs-serv25652/units/mob_tiger Modified Files: index.unit Log Message: - Better explosions. Explosions are now brighter. Some other little improvements as well. - New explosion smoke. Explosion smoke is now more like DaisyCutter smoke that stays in the area for a long time. It also hides the wreckage at least partially, so wreckage disappearing is less noticeable. Same for smoke particle system (less noticeable when new particles born). - Changed ids of some particle systems. Ids should now be more logical (to me, that is ;-)) - All units use explosion smoke. - Changed some unit values too. Not many though. Turret is now stronger, oil units (oil tower/harvester/refinery) should damage nearby units when exploding, some little stuff. |