BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
Just a cube created with "CreateCube()"
The first vertex buffer
Each TEntity has a render function: myEntity.Render()