Axiom 3D Engine / News: Recent posts

Axiom 0.7.5.0 Beta 2 Released

ChangeLog
Added Support for Microsoft Xna.

Extended the OpenGL Renderer using OpenTK for windowing and Input.

Added Solution and Project Files for Visual Studio 2008 / 2005, SharpDevelop, MonoDevelop

Running the samples.

Windows ( XP, Vista, Win7 ):

Open the samples\win32 folder

double click the Axiom.Demos.Browser.CommandLine

Hit enter to accept the default configuration
You can use the menu numbers to alter any of the configuration options.... read more

Posted by Borrillis 2009-05-13

Axiom v0.8.0.0 (crickhollow) Alpha 2 released

The second alpha is now available for download. This release contains too many bug fixes and enhancements to list out here, review the ChangeLog.txt file for full details.

Posted by Borrillis 2007-10-26

Axiom v0.7.3.0 Released

It's time for another maintenance release of hobbiton. You can find the bits in the File Release section of the site. The change log contains the details of what is in this release.

Posted by Borrillis 2007-10-26

Axiom v0.7.2.0 Released

It's time for another maintenance release of hobbiton. You can find the bits in the File Release section of the site. The change log contains the details of what is in this release.

Posted by Borrillis 2007-08-01

Axiom 0.7.1.0 RC 2 Released

Axiom 0.7.1.0 RC 2 is now available for download!

The second RC for Axiom is now available from the downloads. This release fixes many of the issues that were found in the first RC. There are also a couple of enhancements. Get ready for the final release!

Posted by Borrillis 2006-12-06

Axiom v0.7.1.0 RC1 Released

Axiom 0.7.1.0 RC 1 is now available for download!

The Axiom team is proud to announce that we have finally been able to provide the community with a download. Being the first in a series of releases, this is your chance to make sure this will be a very stable and useable release. Please take the time to download and work with it in your projects. Of course, report any issues on the forums or the SourceForge bugtracker you may have so they can be corrected before the final release. We are planning to have an RC2 in two weeks time and a final release 2 weeks after that.... read more

Posted by Borrillis 2006-09-18

Axiom 3D Rendering Engine Project returns to SourceForge

For the past 6 months, the main development on Axiom has taken place within the project structure of RealmForge, which graciously accepted stewardship of the project after the original developer stepped down. In recent months, a new Axiom team has come together to revitalize the project and take responsibility for moving the project forward in a more public forum. Many thanks to the RealmForge team for their stewardship for it is now time to return Axiom to its original home on SourceForge.... read more

Posted by Terry L. Triplett 2006-03-09

CVS to Subversion migration in progress

Sourceforge has activated Subversion support. We are currently migrating code from the CVS repository to subversion and bringing in more recent code from an offsite Subversion repository as well. The repository should be updated by close of business today (02/23/06).
Update: Ignore the last statement - merging in offsite subversion trees with full history is trickier than first anticipated. Will announce when ready.

Posted by Terry L. Triplett 2006-02-24

Screenshots Added

Screenshots are now available on the SourceForge.net project page using the new Screenshot tab available to projects. Also the project description and Trove categorization has been updated.

Posted by Dan Moorehead 2005-06-16

Axiom Development Continues with New Management

I have just been entrusted officially by Christopher McGuirk (leedgitar) with the task of leading the development of the Axiom 3D Engine. Development will continue under the modified branch of Axiom that has been maintained by the RealmForge GDK development team (which I am also the lead developer for). It is hosted at the new Subversion repository that has been setup on a dedicated server for the collaboration among the RealmForge, Axiom, and Might and Magic Tribute (MMT) open-source projects. We are looking for developers to keep Axiom up-to-date with OGRE as well as those who can provide support to users on the project forums. I also the current maintainer for the .NET Prebuild project file generation tool used in both projects and a lead programmer for MMT, the impressive open-source continuation of the popular RPG series which will also serve as a large-scale demo game for both the projects.... read more

Posted by Dan Moorehead 2005-06-16