Re: [Audacity-quality] FIXED and RESOLVED!
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From: Paul L. <pau...@gm...> - 2016-02-05 21:39:33
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I'd like to urge the C++11 switch more, at least to the extent gcc 4.6. supports it, and James at least seems favorable, but that's a discussion for -devel. PRL On Fri, Feb 5, 2016 at 2:07 PM, James Crook <cr...@in...> wrote: > What will be your reward? > You'll get a gold star :-( > > Not really adequate compensation? That's something we actually DO need to > look at within Audacity. I don't think we can hope to financially reward > people for the work they do, or measure it reliably (per Dilbert ad). We > can be and should be a bit more canny about skills benefits from being part > of Audacity, and about doing more to make it fun at a technical level. > > You mentioned C++11. We should be doing that, playing with Google > containers, code generators, GPU programming and more. We should shift > mindset towards working to up all our skills levels, whatever skills levels > we are starting from, rather than thinking just in terms of the code in the > project. That gives back value that makes putting the time in worthwhile. > > Paul, there is a deeper discussion starting on audacity team about the way > forward. I think it is an oversight that you are not on the audacity team > mailing list. Am sending you (and Buanzo) a separate message about getting > you added to that list. > > --James. > > > > > > On 05/02/2016 17:27, Paul Licameli wrote: > > What will be my reward? See the cartoon... > <http://blog.klocwork.com/wp-content/uploads/2009/10/dilbert-minivan-small.png> > http://blog.klocwork.com/wp-content/uploads/2009/10/dilbert-minivan-small.png > > PRL > > > On Fri, Feb 5, 2016 at 12:01 PM, Peter Sampson < > pet...@gm...> wrote: > >> If you squish that many bugs, you'll be a star ... >> >> On Fri, Feb 5, 2016 at 4:46 PM, Paul Licameli < <pau...@gm...> >> pau...@gm...> wrote: >> >>> A hecatomb is a lot of one hundred animal sacrificed to the gods. >>> >>> If I squash that many bugs, it will be an achievement. >>> >>> PRL >>> >>> >>> On Fri, Feb 5, 2016 at 4:15 AM, James Crook < <cr...@in...> >>> cr...@in...> wrote: >>> >>>> On 05/02/2016 05:48, Paul Licameli wrote: >>>> > I see the bugs we developers have fixed are starting to move into >>>> > RESOLVED status! Hooray! >>>> > >>>> > James quoted "Starship Troopers," so here's my literary quote: >>>> > >>>> > "Near the ceiling long lines of bugs marched all day like columns of >>>> > soldiers, and at night came down ravenously hungry, so that one had to >>>> > get up every few hours and kill them in hecatombs." >>>> > >>>> > -- George Orwell, "Down and Out in Paris and London" >>>> Oooh. We are going to have to make some kind of bug catching test thing >>>> and call it a 'hecatomb'. >>>> >>>> > I enjoy that overblown martial metaphor as I do my own grim petty >>>> > battles against less literal critters. And in more hygienic >>>> > circumstances. >>>> >>>> I particularly like that you have been tackling some very low numbered >>>> bugs Paul. Any high level lessons to share of things to avoid to avoid >>>> us making the same kinds of mistakes in future? >>>> >>>> --James. >>>> >>>> > > > ------------------------------------------------------------------------------ > Site24x7 APM Insight: Get Deep Visibility into Application Performance > APM + Mobile APM + RUM: Monitor 3 App instances at just $35/Month > Monitor end-to-end web transactions and take corrective actions now > Troubleshoot faster and improve end-user experience. Signup Now! > http://pubads.g.doubleclick.net/gampad/clk?id=272487151&iu=/4140 > _______________________________________________ > Audacity-quality mailing list > Aud...@li... > https://lists.sourceforge.net/lists/listinfo/audacity-quality > > |