(from nix@esperi.demon.co.uk)
Easy to verify:
- set meteor showers to something other than `off'
- start a game and get to the main game screen
- pause it
- wait
- unpause it
- oops, half the screen's been bombed away
The fix is obviously to turn the meteors off when paused.
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I must admit I'm still not sure why this is happening. I'm
sure the in-game menu loop doesn't exit until the menu goes,
which _ought_ to mean it doesn't process anything else in
the mean time.
Having said that I'll probably be completely wrong <:-)
(the fact that it's still processing implies this).
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Not entirely wrong, the meteors aren't being created until
you press Esc. I think it's something to do with a buildup
of unprocessed time...
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The timer was being incremented by an interrupt, building
up, then being processed fully until all of the time was
used up.
It is no longer. The fix will be in the next release.