I am trying to get a simple viewer up on an iOS. When in the simulator, it sort-a works, crashing only on a really large and complicated 3ds file, but the RotatingCube.3ds test file works. But only on the simulator, when I try it on my iPad 2 with iOS 5, aiImportFile() crashes.
However, it does load .dae files okay, the cube and the duck work fine. This is with the latest code from November. Anyone seeing the same issues?