Compiled master from github, nullptr returned when trying to load fbx.

Chris
2014-03-21
2014-03-25
  • Chris
    Chris
    2014-03-21

    Hi I am trying to load an fbx file from assimp that was compiled from master as of today. Isn't this supposed to support fbx? The readme says it does. Why is a nullptr being returned from importer.ReadFile(someFBXfileString) ?

     
  • Chris
    Chris
    2014-03-21

    This fbx file was exported by blender 2.69, it's just a simple textured cube and the default camera and light.

     
  • Chris
    Chris
    2014-03-21

    I compiled the master branch from github.

     
    Last edit: Chris 2014-03-21
  • Chris
    Chris
    2014-03-24

    I noticed that a c++ exception was thrown, DeadlyImportError at memroy location 0x005DEB08.

     
  • Chris
    Chris
    2014-03-24

    I found the problem, it says old fbx-dom unsupported. Weird since this is the latest version of blender, I guess the exporter is out of date which sucks for everyone who can't afford max/maya.

     
  • Chris
    Chris
    2014-03-24

    I have further tracked this down to blender using 2007 fbx sdk. The earliest supported by assimp is 2011. Could you guys fix this? Or get some one to update the fbx exporter for blender?

     
  • Chris
    Chris
    2014-03-24

    I updated to the brand new blender 2.7 and the issue persists.

     
  • Kim Kulling
    Kim Kulling
    2014-03-25

    Hi,

    could you give us a small sample to take a look onto? This could be useful. Or just give us a short explanation how to reproduce the issue with the latest blender version. We are all really spare on time so we need all the help we can get from you :-).

    Thanks a lot for figuring out this issue.

    Kimmi