#35 Team management refactoring

Cronus
open
yarrt
None
6
2006-06-22
2006-06-22
yarrt
No

Goals:
- make team balancing deterministic
- teamid / playerid (for zone assignment)
- spawn point selection/placement?
- prepare team management for scripting

Discussion

  • yarrt
    yarrt
    2006-06-22

    • priority: 5 --> 6
    • assigned_to: nobody --> yarrt