#3 Turn off explosion effect

closed
Kurt Johnson
None
5
2005-07-19
2005-03-02
Manuel Moos
No

as an option since it renders slowly for many people.

Discussion

  • DLH
    DLH
    2005-07-05

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    This was added, correct? The holes in walls the explosion creates looks
    really odd with this off.

     
  • Manuel Moos
    Manuel Moos
    2005-07-19

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    No, not to my knowledge. Well, I did not do it and I found no
    switch at crucial points in the explosion or cycle code. Of
    course, if you define USE_PARTICLES when compiling luci's
    experimental particle system will be used which I think is
    barely visible...

     
  • Manuel Moos
    Manuel Moos
    2005-07-19

    • assigned_to: z-man --> k_at_work
    • status: open --> closed
     
  • Manuel Moos
    Manuel Moos
    2005-07-19

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    Duh, yes, it was done silently by K. And yes, it does look odd
    when the cycle just disappears. But I guess that's OK since its
    the option is only for those who want to squeeze out every
    frame they can, there have to be sacrifices made.