From: Benjamin L. <ari...@qu...> - 2005-05-24 10:49:28
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> > While it would be great to have different classes, skills etc, we are > >not there right now, but, we can at least have something like devel > >points. You gain a few each level, and then you can spend them to raise > >your stats. So each player will evolve differently. > > > > If you agree, I can begin to implement that (server side, I'll wait for > >your gui before doing that client side). > > Ok. It is done. You gain a devel point each time you level up. You can use this level point to either improved your atk, def or hp. Creature augment 1 of the 3 each time depending of their level... Maybe we could make this aleatory instead, that would be much funner not to know what a level-up creature gained... There is a new action (named improve) that take a parameter (stat) that should take one of the values (atk, def, hp). That will improve the stat by 1 and removing one devel point if you have enough devel point to do that. Right now, there is no way for the client to send this action. Benjamin |