From: SourceForge.net <no...@so...> - 2007-03-01 17:50:57
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Bugs item #1657387, was opened at 2007-02-11 17:13 Message generated for change (Comment added) made by arianne_rpg You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1657387&group_id=1111 Please note that this message will contain a full copy of the comment thread, including the initial issue submission, for this request, not just the latest update. Category: None Group: None Status: Open Resolution: None Priority: 7 Private: No Submitted By: Miguel Angel Blanch Lardin (arianne_rpg) Assigned to: Miguel Angel Blanch Lardin (arianne_rpg) Summary: Marauroa: Improve Slots Initial Comment: [17:06] <Kawn> mmm.. there any bug at bags? (containers) I only can move (inside the bag) a item once time.. [17:07] <Kawn> by the way, i cant use a item (inside bag) by doublecliking [17:07] <mblanch> I think I don't understand [17:07] <mblanch> Kawn: yes, the later is know :( [17:08] <Kawn> ok xD lets try in spanish XD [17:08] <Kawn> Por ejemplo, tienes 3 items dentro de la bolsa [17:08] <mblanch> si [17:08] <Kawn> pero solo los puedes mover una vez, es decir, reordenarlos dentro, una sola vez [17:09] <mblanch> Ah!, vale, que tiras uno dentro de la misma bolsa y solo se reordenan una vez, no? [17:09] <Kawn> exacto [17:09] <mblanch> Ah, pues es un feature :P [17:09] <Kawn> y eso? XD [17:09] <mblanch> I want to improve the way slots work in Marauroa 2.0 [17:09] <Kawn> ok xD [17:10] <mblanch> Actually slots resort because it is Map [17:10] <mblanch> i plan slots to be something like a Vector [17:10] <mblanch> so in a position of the slot ( bag ) there is a item or there is not. [17:10] <mblanch> But they will not resort themselves. [17:10] <mblanch> Anyway... equipment code at Stendhal is at least ( saying with soft words ) *weak* [17:13] <Kawn> oki oki, i see XD ---------------------------------------------------------------------- >Comment By: Miguel Angel Blanch Lardin (arianne_rpg) Date: 2007-03-01 18:50 Message: Logged In: YES user_id=3949 Originator: YES [17:56] <danter^> ok, I was wondering about that mail on devlist [17:57] <danter^> does it mean that you can sort your bags, just as you want it, with empty slots in the middle of the bag? [17:57] <danter^> bag* [17:57] <mblanch> Yes [17:58] <danter^> ok, then I defently think that it should be implemented, also... maybe consider some way that you can upgrade the maximum amount of bag slots that you have [17:58] <mblanch> danter^: you can have as much as wanted, the limit is on the GUI part [17:59] <danter^> ok, then maybe limit it on server instead? [17:59] <danter^> and allow some upgrade instead [17:59] <mblanch> Ummm, we can't draw 100 slots on Bag for example [17:59] <mblanch> it would take the whole screen [17:59] <danter^> othervise, people who make a custom client can carry arround all the items they want [18:00] <mblanch> oh, no, it is game-limited at server [18:00] <danter^> scroll? [18:00] <mblanch> in fact limited to what you see on client [18:00] <danter^> scrolling* [18:00] <danter^> ok [18:00] <mblanch> yes, scrolling... but need to be coded. [18:00] <danter^> anyways, [18:00] <danter^> then it gets back to the possibility of upgrading the bag or something instead [18:01] <danter^> before we didnt have that many items, but now we are starting to get alot of quest items and stuff, that you must have in the inventory [18:01] <danter^> so the ammount of slots that is needed is increased now, compared to before [18:01] <mblanch> yes, I am on it [18:02] <mblanch> On next major release we will have bags ( that can contain items but take just one slot ) [18:02] <mblanch> bbl, my wife parents are here [18:02] <danter^> hehe, ok [18:02] <danter^> well, I defently think the bag should be able to be sorted... and now I have said what I think atleast ;) [18:03] <danter^> then you can personally place quest items in that corner, potions and other curative items in another corner [18:03] <danter^> and so on ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=101111&aid=1657387&group_id=1111 |