From: Miguel Angel Blanch Lardin <miguelangelblanchlardin@ho...> - 2003-12-22 23:42:40
> > Animate fight as you want, it is just GFX on the client side.
>are the moves completely turn based? or sort of semi-real time like Baldurs
Really they are turn based, but again, you only issue commands to
Gladiators, you really don't control them. In fact you can think of fights
as a movie that you can change each X turns.
>also can server only handle one fight at a time? so i suppose there will be
>simple priority scheme to allow fight queueing
Sure, FCFS style.
Anyway... it is not a real game, it is a tech thing to try the engine while
having the minimum that makes a game playable.
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