> Actually I am really busy with several facts of Marauroa to help implement
> Gladiators as Ragnar needs.
> We ( I mean root777 and I ) have coded or are already working on it:
> - a persistence layer for objects, so objects are now stored on the SQL
> database in such a way that it is inmediate to launch query on them.
> - a transactional database system, so that database is always consistent.
> - a perception system that sends only attributes that have change since the
> last turn and not the whole object.
> - the new game as explained on emails by Ragnar
I edited the combat-system in a way that supports this mode.
> I also will start to integrate Marauroa into Arianne slowly.
> BTW I do need help to get ariannexp to work on Linux ( just autotools files
> requiered ).
I can oly give moral support on this! :-)
Der WEB.DE Virenschutz schuetzt Ihr Postfach vor dem Wurm Beagle.A-J!
Kostenfrei fuer FreeMail Nutzer. http://f.web.de/?mc=021158