From: Miguel Angel Blanch Lardin <miguelangelblanchlardin@ho...> - 2006-01-24 14:25:08
>After looking through sourceForge for an interesting
>project where I might be able to make myself useful, I came
>across Arianne which is the kind of project I would like to
>Initially I came across a remark on the website about how
>the engine updates objects in its database so decided that
>would be a good place to start.
>I was have been examining the following file:
>Firstly I assume this handles all database actions for
>object in the engine.
Yes, everything related to database is inside that class.
>Secondly I wanted to check if there was a particular design
>reason behind deleting and re-inserting an object when
I didn't know how to do it in a better way.
I were wondering if it would be a good idea to move the JDBC code to use a
3rd party library like Hibernaty, iBatis, ...
I would love to listen how are you going to change it.
>Assuming I make a positive contribution and time permitting
>I would be happy to help with the bug list. Also I have a
>lot of experience with regards to real-time displays (in my
>previous job I had to create a full screen display updating
>in real-time at 32fps with numerous animations and data
>readouts) so I might have a look at how the world is
>rendered to see if I can suggest any improvements and add
That would be really great.
You should join IRC and talk with TankEnMate because he said he were going
to change somethings at client to speed it up.
I would really love to listen to new ideas because we are going to recode
the client for 0.50.
PS: I follow the email to arianne-devel mailing list so others developers
can see it too.