#5740 Client frozen after logout

open
nobody
None
5
2014-08-13
2013-09-02
No

My client did not close after clicking on "yes".

Client log:
INFO [Game loop] j2DClient.java ( 720) - Request logout
INFO [Game loop] SoundSystemNG.java ( 378) - stopping sound system after 0.0ms

Server log (the lag is caused by debugging):
WARN [verManager] RPServerManager (207 ) - Turn duration overflow by 180783 ms: 0 0 181074 181078 181078 181082 181082 181082 181083 181083 181083 181083
INFO [verManager] LogoutHandler (122 ) - Logging out correctly channel: /0:0:0:0:0:0:0:1:49659
INFO [marauroad ] Statistics (122 ) - Total/Used memory: 318784/179873
INFO [marauroad ] Statistics (122 ) - Total/Used memory: 318784/212513
WARN [verManager] MessageHandler (207 ) - Client(/0:0:0:0:0:0:0:1) has not logged in, but sent message: Message (C2S Action) from (/0:0:0:0:0:0:0:1) CONTENTS: (Attributes of Class(): [attack=][type=stop])

Client thread dump with the two interesting threads expanded is attached.

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Discussion

  • Kimmo Rundelin
    Kimmo Rundelin
    2013-09-04

    This can be reproduced reliably by killing pulseaudio while the client is open.

     


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