[Aqsis-commits] CVS: Docs/user/aqsis/src/c3 sl.xml,1.6,1.7
Brought to you by:
ltatkinson,
pgregory
From: Paul G. <pgr...@us...> - 2004-04-01 13:47:41
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Update of /cvsroot/aqsis/Docs/user/aqsis/src/c3 In directory sc8-pr-cvs1.sourceforge.net:/tmp/cvs-serv15191/user/aqsis/src/c3 Modified Files: sl.xml Log Message: Updated DocBook documentation so that PDF can be easily generated. Index: sl.xml =================================================================== RCS file: /cvsroot/aqsis/Docs/user/aqsis/src/c3/sl.xml,v retrieving revision 1.6 retrieving revision 1.7 diff -C2 -r1.6 -r1.7 *** sl.xml 12 Jan 2004 14:04:39 -0000 1.6 --- sl.xml 1 Apr 2004 13:35:42 -0000 1.7 *************** *** 352,356 **** <section id="c3.sl.surface"> <title> ! <inlinegraphic fileref="../images/surface.png" />Surface shaders</title> <para>Surface shaders are probably the most important shaders. --- 352,356 ---- <section id="c3.sl.surface"> <title> ! <inlinegraphic fileref="../images/surface.gif" />Surface shaders</title> <para>Surface shaders are probably the most important shaders. *************** *** 544,548 **** <section id="c3.sl.light"> <title> ! <inlinegraphic fileref="../images/light.png" />Light shaders</title> <para>Light shaders illuminate scenes. There are four main --- 544,548 ---- <section id="c3.sl.light"> <title> ! <inlinegraphic fileref="../images/light.gif" />Light shaders</title> <para>Light shaders illuminate scenes. There are four main *************** *** 673,677 **** <section id="c3.sl.displace"> <title> ! <inlinegraphic fileref="../images/displace.png" />Displacement shaders</title> <para>Displacement shaders deform surfaces to add details. They --- 673,677 ---- <section id="c3.sl.displace"> <title> ! <inlinegraphic fileref="../images/displace.gif" />Displacement shaders</title> <para>Displacement shaders deform surfaces to add details. They *************** *** 791,795 **** <section id="c3.sl.volume"> <title> ! <inlinegraphic fileref="../images/volume.png" />Volume shaders</title> <para>Volume shaders create effects like dust or smoke.</para> --- 791,795 ---- <section id="c3.sl.volume"> <title> ! <inlinegraphic fileref="../images/volume.gif" />Volume shaders</title> <para>Volume shaders create effects like dust or smoke.</para> *************** *** 875,879 **** <section id="c3.sl.imager"> <title> ! <inlinegraphic fileref="../images/imager.png" />Imager shaders</title> <para>Imager shaders change the pixel color after everything --- 875,879 ---- <section id="c3.sl.imager"> <title> ! <inlinegraphic fileref="../images/imager.gif" />Imager shaders</title> <para>Imager shaders change the pixel color after everything |