From: Sven S. <ssv...@ya...> - 2001-07-03 23:04:16
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Hello, I've now uploaded the final (hopefully) version of the new rotation routine to: http://www.geocities.com/ssven.geo/rotation.html It contains: - A new rotate.c. This is much faster and more accurate. - A patch to aintern.h to add 3 new low level functions that add-on libraries may need. - A patch to allegro._tx: It updates the documentation to reflect that it is no longer necessary for the source bitmap to be in memory or for the source and dest bitmaps to have the same color depth. It also corrects draw_sprite_vh_flip() to be mathematically correct, and removes the documentation for rotate_scaled_sprite_flip(). Finally, I took the freedom to clarify exactly exactly what the difference between rotate_sprite() and pivot_sprite() is. I'm not sure this is understandable though, so it would be good if someone really checked this before applying. Sven __________________________________________________ Do You Yahoo!? Get personalized email addresses from Yahoo! Mail http://personal.mail.yahoo.com/ |