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From: Dave K. <ai...@te...> - 2003-10-01 21:36:13
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Artificial Planet 1.0 released! --------------------------------- AI.Planet is a virtual world for artificial intelligence. The environment has water, land, suns, moons, and atmosphere. Plants, animals, fish, and insects can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. Artificial Planet is an OpenSource project built with Delphi and GLScene. 1.0.0 Official Release Added Artificial Planet Manual by Dennis Murczak Added Code Structure Documents (Pasdoc/Aaron) Fixed targeting arrow keys New land textures (Dennis) Upgraded texture seams and blending Identical textures on world load Added optimizations to Positioning (still room for more opt) Optimized planet texture changing Added Advanced Mode in Settings (hides AI/collisions) Set trees to reproduce only within XY radius (thins them out) Fixed camera at poles (not sane, but less crazy) 0.9.9 Set internal water system to more closely match visual water system Fixed fullscreen camera bar hiding Fixed populations form bug Fixed populations lines to become fixed length over time Fixed FireTrees (new model, casted long shadow) Fixed Seeds (new model, now cast shadow) Set water tool default to 1 Fixed vInterface "camEyes" text (was blank) Sped up Keyboard checking Sped up AIPosition.Fuel Set Populations default Refresh Rate to 4, Crop to 1024 Added WaterMax and LandMax to AIGrid Added precalculated X*10 and Y*10 to AICoordinates Tweaked terrain collision Revamped NSIS installer (no more quicklaunch) http://aiplanet.sourceforge.net A source code ZIP has also been released. |
From: Dave K. <ai...@te...> - 2003-07-25 21:56:57
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Artificial Planet http://aiplanet.sourceforge.net AI.Planet is an environment for developing ai and alife. It is an OpenSource project made primarily with Delphi and GLScene. The world has water, land, suns, moons, and atmosphere. Plants, animals, and fish can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. Changes since last release include: 0.9.2 Made LadyBug inherited from AIGeneticCreature (evolves buoyancy) Added Mating Timer (128) Fixed Mating direction bug for Males Added Handle to all relevant OneLineDisplays cAIActions.pas: Action Scheduler now active (disabled due to bug) Added PositionThing // solves flat vs sphere coordinates Fixed Camera.NearPlaneBias Added Free Camera mode Fixed AIBird.ReaffirmFlock Added duplicate member check to AILivingGroup.AddMember Made EventScheduler more robust and memory efficient (now a dynamic array) Disabled auto-mouseview when reality is stopped Fixed Tool selection after loading file Dozens more minor changes/fixes/tweaks http://aiplanet.sourceforge.net |
From: Dave K. <ai...@te...> - 2003-07-04 14:05:17
|
Artificial Planet http://aiplanet.sourceforge.net 0.9.1g Added Earthquakes Added an optional Camera Light (improves look greatly) // default is on for now Call RefreshSatellites when user pops SpaceForm (fixes improper world state flash bug) Call EmptyAllSounds when user pops SpaceForm (fixes buildup of sounds played all at once) Fixed bug: AIAttachmentContainer.SetObjectPointers Fixed: AILearningCreature.SaveToFile, LoadFromFile // wasnt calling inherited method Fixed: AICommunity.SaveToFile, LoadFromFile Fixed: AICommunityCreature.SaveToFile, LoadFromFile Fixed: AIMatingCreature.SaveToFile, LoadFromFile cUtilities: added writeVector and readVector // file read/write methods http://aiplanet.sourceforge.net AI.Planet is an environment for developing ai and alife. It is an OpenSource project made primarily with Delphi and GLScene. The world has water, land, suns, moons, and atmosphere. Plants, animals, and fish can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. http://aiplanet.sourceforge.net |
From: Dave K. <ai...@te...> - 2003-07-03 08:49:24
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Artificial Planet http://aiplanet.sourceforge.net One Thousand Bird Stress Test July 3rd 2003 - v0.9.1 A call to beta testers: download version 0.9.1.f, load "stresstest.air" and add as many birds as you can. Save your world and send it in, or take a screenshot. Been trying to make ai.planet crash, unsuccessfully, and thought: what's a better way to stress test the system than to add a thousand birds? It didn't crash. After five hundred birds were in the system, the system slowed down. As the bird count reached 1000, the earlier birds started to die off. Version 0.9.1 Source Released July 2nd 2003 - v0.9.1 Released a very stable version of AI Planet, (0.9.1e), with both the Release and Source. A large number of bugs have been hunted down and removed, not including ladybugs. Please report any bugs you encounter, or look at some favorable stats. Note: If you want to see a new creature in version 1.0, you must act soon! Feel free to post a request on the open discussion forum. Updated the creature development section. Developer Tutorial and Update June 30th 2003 - v0.9.1 There is a new tutorial for developers interested in compiling AI Planet. New version of v0.9.1 out for download! Includes many bug fixes and improvements, including a working population graph, improved turtle AI, duck flocking, and much more. Ducks and turtles now form a nice dichotomy; after predatory turtles learn to catch and eat ducks, the duck mating strategy benefits in the long run. New cloud attempt didn't work out, see bug photos and dev forum for more info. Listed on BetaNews! 0.9.1f When user stops reality, the active tool is set to Select Added f3DEnvironment.InformOfStart Added f3DEnvironment.InformOfStop When Reality stops and starts, calls either method Added numbers to Populations Graph Added ThingNamePlural in AIThings.pas Tidied up the Time/Reality bar Set the default SpaceForm size to be no more than 1024x768 on startup Fake Sun button now positions sun in center of map, and stops it automatically New Planet form defaults to no continents, land, or sun 0.9.1e Removed SafeBonk and SafeGrab (may have permanently fixed Attachment.Holding bug) 0.9.1d Added baby duck sound Added zoom in/out buttons Fixed photo/autosnap directory bug Moved cbTrackNewThings to Tools menu Caught a nasty bug: not saving gUniqueHandle to files Target dead in object windows fixed (gUniqueHandle bug) Added memory dump buttons to fLists Cleaned up fLists Began cleaning up AIThings.pas; removing NewThing functions Improved Populations Graph cropping algorithm Set Mating gender to random(2) male/female http://aiplanet.sourceforge.net AI.Planet is an environment for developing ai and alife. It is an OpenSource project made primarily with Delphi and GLScene. The world has water, land, suns, moons, and atmosphere. Plants, animals, and fish can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. http://aiplanet.sourceforge.net |
From: Dave K. <ai...@te...> - 2003-06-30 08:13:16
|
Artificial Planet http://aiplanet.sourceforge.net AI.Planet is an environment for developing ai and alife. It is an OpenSource project made primarily with Delphi and GLScene. The world has water, land, suns, moons, and atmosphere. Plants, animals, and fish can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. 0.9.1c -Turtle AI Improved (no longer superhungry) -Duck Flocking improved -Added AIThing.Digest, returns a result for eating -Changed AICreature.Grab and CloseEnoughToGrab (better) -Trees, seeds, aquaplants, explosions, lightning return negative Digest value -Added LimitVector to cUtilities -Changed some Mating.Stage constant values -Fixed AIReportCard.LoadFromFile (turtles and crabs now load correctly) -Fixed birds not able to grab apples on ground -Bug fixed: Populations Graph! :) -Added hidden refresh option to Populations Graph -Added $Id: changes.txt,v 1.28 2003/06/30 03:27:41 aidave Exp $ to top of most files (thanks Aaron) -Set Hawk model normals to Inverted (was inside out) -Increased Hawk turning rate -Bug found: photos/autosnap, directory changes if loaded/saved a world -Changed trees to not drop seed when dead -Added Track button to Lists form |
From: Dave K. <ai...@te...> - 2003-06-28 09:52:17
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Artificial Planet http://aiplanet.sourceforge.net Version 0.9.1b June 28th 2003 - v0.9.1 comment Now out for download! Consider yourself a beta tester if you download it. This version includes: two learning creatures: turtles, crabs, as well as fancy new textured ducks that have babies, ladybugs, ants, flat terrain preview, all around improvements, and a dash of bugs (yes those kinds of bugs!). :P In this snapshot there is a sad picture of a user who added too many birds but not enough food to match. Hint: please load "aquaplants.air" if you plan to test the ducks, fish, and turtles. Use "beaconmountain.air" to test ants, ladybugs, and crabs. Do not load "rivercam.air". AI.Planet is an environment for developing ai and alife. It is an OpenSource project made primarily with Delphi and GLScene. The world has water, land, suns, moons, and atmosphere. Plants, animals, and fish can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. http://aiplanet.sourceforge.net |
From: Dave K. <ai...@te...> - 2003-03-05 22:38:16
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Artificial Planet v0.6 is now available for download! http://aiplanet.sourceforge.net Dave |
From: Dave K. <ai...@te...> - 2002-12-31 07:52:45
|
Early screenshots of Version 6.0 are online! http://aiplanet.sourceforge.net Sophie Ramel who are you? Send me more info about TOMA! :) |
From: Dave K. <ai...@te...> - 2002-12-02 23:35:33
|
Hello!=20 Welcome to the ai.planet mailing list! Current version is v0.5. Check out: http://aiplanet.sourceforge.net Cya! Dave |