A small utility to bundle resources together into a C/C++ file, mlres provides a portable way of packing resources into the executable and avoids having to provides separated resource files.
A new blog has been created to talk about everyday development, technical issues and choices faced by the AdH team: http://aubedesheros.blogspot.com
Finally, the Ajax version of AdH is now released, for Linux in source version, and compiled for Windows. Enjoy!
We are now in a bug-fix period to launch the Ajax version of AdH. Keep an eye on here, as it should soon be in the downloading area!
A beta version of our terrain editor has been released. You can now display a terrain, and add various objects on it. For more information, please go to our Wiki: http://www.aubedesheros.net/wiki/index.php?title=Guide_de_cr%C3%A9ation_de_terrains
Not many news on the SourceForge website, as we now concentrate on our wiki (http://www.aubedesheros.net/wiki/index.php?title=Accueil, French only, but translators welcomed!) and soon, hopefully, a brand new website. The project goes well, and we should release the Terrain editor in the coming weeks. Stay tuned!
The website (in French) of AdH has been updated, and is now available at http://www.aubedesheros.net. Enjoy!
Happy new year to everyone!
2006 should be the year during which AdH will really go up through the roof. We are now starting working on characters and animation!
The Win32 Beta2 release is now available in the download section. This release allows you to connect to a server, to wander around as a duck, and to talk with fellow lakemates. Additionnaly, there is some music for everyone's enjoyment!
The version 0.1 of the editor is released, featuring basic hill editing, and landscape saving and loading. The editor should not change much, as we now concentrate on the client.
The AdH team decided to go on SourceForge to carry on its development!