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G3D adds OpenGL 3.1 Support
The G3D engine adds OpenGL 3.1 support across all of its platforms, including Windows, OS X, Linux, and FreeBSD in the latest CVS sources. The latest source also features enhanced performance on newer GPUs and multi-GPU systems, with up to 2X performance over previous releases for shader and vertex array-based code. This branch will soon become the G3D 8.0 beta release.All previous features are still supported, including the native OpenGL GUI, video input and output, and many file formats including DirectX, 3DS, and Quake3 BSP.
2009-04-11 03:25:26 UTC by morgan3d
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G3D adds OpenGL 3.1 Support
The G3D engine adds OpenGL 3.1 support across all of its platforms, including Windows, OS X, Linux, and FreeBSD in the latest CVS sources. The latest source also features enhanced performance on newer GPUs and multi-GPU systems, with up to 2X performance over previous releases for shader and vertex array-based code. This branch will soon become the G3D 8.0 beta release.All previous features are still supported, including the native OpenGL GUI, video input and output, and many file formats including DirectX, 3DS, and Quake3 BSP.
2009-04-11 03:24:53 UTC by morgan3d
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G3D Engine adds OpenGL 3.1 Support
The G3D graphics engine now supports OpenGL 3.1 across all of its platforms, including Windows, Linux, OS X, and FreeBSD in the current CVS build. This build has also been streamlined for performance on newer graphics cards and achieves up to a 2X performance increase for vertex array and shader based graphics on new GPUs.All previous features including 3DS files, Quake3, video input and output, and DirectX file compatibility are still supported by this enhanced performance ability.
2009-04-11 03:21:59 UTC by morgan3d
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G3D Engine: 7.01 Released
C++ 3D graphics library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
The G3D 3D Graphics Engine 7.01 has been released. You can download it for Windows, Linux, FreeBSD, and OS X from http://g3d-cpp.sf.net.
Major highlights of this release include:
* Video input and output
* Extended developer tools and GUI
* Parallax bump mapping for SuperShader
* Minor feature extensions and documentation on all classes
2008-11-25 15:34:06 UTC by morgan3d
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G3D 7.00 Engine Released
C++ 3D graphics library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.
Version 7.00 of the G3D engine is a complete graphics solution for building 3D games and simulators. It contains powerful features like a skinnable GUI, loading of many popular 3D model formats, and hardware shaders. G3D is used at many top universities including Brown University and Williams College, and has appeared in several commercial games.
Visit the G3D homepage at http://g3d-cpp.sf.net to download the Win32, OS X, Linux, and FreeBSD releases.
2007-08-09 17:30:27 UTC by morgan3d