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jCAE

Project News for jCAE

  • jCAE: 0.16 released

    jCAE is a JAVA based environment for CAE applications. It provides meshing and visualization capabilities. It is targeted to run on a maximal number of platform.


    Hi,

    jCAE 0.16 has just been released. Most of the work was spent into the migration to VTK which allowed to close some longstanding bugs and feature requests. Here is the change log:

    * Replace Java3D by VTK
    * Selection in the tree will now highlight geometry shapes in the 3D view
    * Selection on geometry vertices and edges
    * Picking of mesh triangles
    * Close #1862985: Add occjava binding to import STEP labels
    * Close #1862983: Selection by rectangle on geometry
    * Close #1862980: Netbeans 6 migration
    * Close #1819310: Geometries node sometimes scans all jcae3d files
    * Close #1430728: Picking on face

    Regards,

    Jerome

    2008-08-21 19:20:02 UTC by jeromerobert

  • jCAE 0.15.0 released

    jCAE 0.15.0 has just been released. Here are changelog entries relevant to this release:

    * Improved performance for cylindrical patches, meshing time is linear against the number of triangles.
    * Full support for non-manifold meshes.
    * Initial support for scripting. A new jcae/groovy/ directory contains groovy scripts which can be used as-is or modified to fi
    t special needs. They are for now only available in Linux tarballs or from SVN (under amibe/groovy).
    * Code cleanup in Amibe, in the hope that methods useful within Groovy scripts will not change.
    * New amd64 tarball with full 64bit support.
    * Include a "Getting Started" document in the distribution
    * Upgrade to GNU Trove 2.0
    * Fix bug 1800977: No black faces in ViewableFE
    * Fix bug 1756713: Smooth and Decimate are broken
    * Fix bug 1488762: update getting started
    * Fix bug 1203582: NullPointerException when meshing 2d elsewhere than 1d

    2007-12-18 09:58:44 UTC by barbier

  • jCAE successfully tested on 64-bit platform

    jCAE has been successfully tested on Intel Xeon servers with 16 GB RAM. Since there is no binary distribution of OpenCascade for this platform, we had to compile it from sources, which worked pretty smoothly. We then compiled occjava, our Java bindings for OpenCascade, and that is all, jar files do not have to be regenerated.
    With 16GB RAM, we were able to mesh a single patch with more than 13 millions of triangles (this is not a hard limit, but it is better to keep some free memory to avoid degraded performance due to overuse of garbage collection).
    And the icing on the cake is that this test demonstrated performance bottleneck of current algorithm on some shapes, and SVN version runs now much faster.

    2007-12-06 15:35:46 UTC by barbier

  • Spam on the forum

    Hi,

    Because of the increasing number of spam, I disable anonymous post on the forum.

    Regards,

    Jerome

    2007-10-31 18:51:10 UTC by jeromerobert

  • Subversion migration

    Hello,

    I'm currently migrating the CVS to subversion. As sourceforge says it may takes hours or days so I don't know when it will be finished.

    The starting subversion tree is:
    + trunk
    |
    +- amibe (was jCAE-mesher)
    +- netbeans-suite (was jcae-netbeans-suite)
    +- occjava (was occjava-swig)
    +- viewer3d (jcae-viewer3d)

    All obsolet modules have been removed. Tags from V0_11 to V0_13_1 will be readded soon. All branches have been removed.

    Regards,

    Jerome

    2006-10-02 21:47:37 UTC by jeromerobert