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Updated spanish documentation
Thanks to the help of Oscar Portela we now have an updated Spanish documentation again that reflects all changes made in the latest version.
You can read the newest Spanish documentation on the RealTimeBattle website on http://realtimebattle.sf.net/Documentation/Spanish/RealTimeBattle.html
Johannes
2006-10-28 11:18:43 UTC by jonico
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Potential confusion of newest version of RealTimeBattle
The current version of RealTimeBattle is 1.0.8.
We noticed an unusual amount of downloads of the obsoleted packages in experimental on Febrauray 4th.
There, legacy versions of RealTimeBattle with higher version numbers as 1.0.8 was located.
We have hidden the experimental package now, so there won't be confusion in the future.
2006-02-09 23:11:24 UTC by jonico
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Binary version of 1.0.8 for Windows released
In the download section, we now provide a precompiled version of RealTimeBattle 1.0.8 for the Cygwin environment.
For further details see http://www.simenro.net/rtb-windows/
2005-11-01 08:08:11 UTC by jonico
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Discussion forums added
In addition to our three mailing lists, we decided to provide you with some forums to discuss all things related to RealTimeBattle.
2005-10-25 09:18:29 UTC by jonico
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Design documents, "tournament videos", screenshots, security
With version 1.0.8, we have decided to introduce a new download category named "extra stuff".
There you can find UML and FMC diagrams used to document, analyze and refactor RealTimeBattle. If you plan to participate in our project (we always need volunteers), these diagrams are a good point to start because they will focus on the main points and you won't get lost in the code. Even if you only plan to develop a robot for RealTimeBattle, these diagrams will help you to understand how RealTimeBattle "ticks", so you can undoubtly benefit from it.
Furthermore, we decided to upload screenshots of all arenas shipped in the package so that you can get an overview where you like to fight with your robots.
To get an impression about the good old days of RealTimeBattle and how good robots (better than the included sample robots) can act in the arenas, we also uploaded the log files of the World Champion Ships on sourceforge. You can replay these "videos" with RealTimeBattle and perhaps get a clue how to improve your own robots.
At last, we have uploaded the "RealTimeBattle Security Infrastructure", some software that will guarantee, that robots can only act according to the rules and not kill or hinder other processes, misuse resources, exploit programs or spy out the computer.
Have a lot of fun
Johannes Nicolai
for the RealTimeBattle Team Framework Group
2005-10-15 13:12:23 UTC by jonico