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Oscal

Project News for Oscal

  • 0.8 Oscal Redux

    Oscal has been completely overhauled; gone is the massive, ugly Java code base and overreaching language. Now, Oscal is a simple engine written in C for evaluating 'sequence graphs'; these graphs are like scene graphs for computer graphics but tailored for music sequencing. The sequencing syntax is similar to the old Oscal, but it's been simplified and optimized.

    2008-05-04 06:05:00 UTC by basselstine

  • 0.6b Successful bug hunt

    Fixed a lot of problems with object nesting and volatility, as a result the scheduler runs much faster.

    the 'this' keyword now works!

    2008-01-06 01:25:52 UTC by basselstine

  • 0.5b: bug fix galore

    Scheduling is now mostly precise ;)

    many small bug fixes

    2008-01-03 05:50:10 UTC by basselstine

  • 0.4b

    0.4b includes many bugfixes. Functions can now be called remotely via OSC.

    2007-12-28 07:25:33 UTC by basselstine

  • 0.2b

    0.2b:

    -Fixed for loops so that the copy() member copies all the fields.
    -Fixed copying functions so that they copy all the required fields
    -Corrected Function/Osc copy() method so that the formal parameters would
    reference the same object as the one in the declarations.
    -Global variable OscalTPS can now be set
    -Global variable OscalTick can now be set

    2007-12-25 05:56:05 UTC by basselstine