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Excalibur: Morgana's Revenge

Project News for Excalibur: Morgana's Revenge

  • Contest Winners PLUS EMR 3.1

    The winners of the EMR 3.0 map making contest have been announced. You can find out who the winners are as well as download the contest maps from the following link:
    http://excaliburworld.com/emr/emr3/main/contest.html

    Additionally, the MMMG is gearing up to create an update for EMR 3. For EMR 3.1, we hope to make some improvements and fix some minor bugs. If you would like your suggestions considered, please be sure to post them under the "Bugs" or "Feature Requests" tracker on SourceForge site!

    2008-06-16 05:03:49 UTC by donmerlin

  • Contest Judging Begins

    The EMR Contest maps have been finalized, and are now available for download. Beginning in Jan 2008, the contest judges will commence on play testing and judging all the map entries. Winners will be announced in a few weeks!

    To download the maps:
    http://downloads.sourceforge.net/emr3/emr-contest.zip

    2008-01-01 04:04:58 UTC by donmerlin

  • EMR Map Making Contest

    Folks, I'd like to get the EMR map making contests maps completed by the end of this year! The goal is to select the winners, and then include the contest maps with the 3.1 release of EMR for next year. If you have any questions about the contest, or need help with MML or Lua, please email the MMMG list!

    2007-10-29 19:46:14 UTC by donmerlin

  • Fix for EMR Windows

    The problem: Restoring from saved games kills all of the imbedded MML and Lua code, which basically makes the current level stop working properly (subsequent levels work fine, until you restore from a saved game again). You can also see similar problems with restoring after dying.

    The cause: The Windows installer was created with a map name of "Quest", but Aleph One requires that the map name have a .sceA suffix. You can play the game from the beginning and everything seems fine, but as soon as you resume from a saved game, the current level loses the imbedded MML and Lua.

    The fix: Users that have already downloaded the 6/2/07 Windows installer can fix the problem themselves. Follow these instructions:
    - Open the Program Files/EMR folder
    - Rename the map file from "Quest" to "Quest.sceA"
    - Open the Scripts folder
    - Use Wordpad to edit the file "emr v2.0.mml"
    - Near the top of the file, make the following change:
    Was:
    <string index="5">Quest</string>
    Should be:
    <string index="5">Quest.sceA</string>

    After making these changes, run the EMR application, and be sure that Quest.sceA is selected as the map file under Preferences/Environment. To ensure that the old saved game works properly, restore from the saved game, re-save at the same place, exit game, and restore again.

    NOTE: A new EMR Windows installer will be available on 6/8/07 that resolves this issue. This will be a replacement installer, so if you've already downloaded EMR for Windows, the instructions above may be easier than downloading a new installer.

    2007-06-08 23:14:47 UTC by donmerlin

  • EMR 3.0 Official Release

    This is the official release for Excalibur: Morgana's Revenge v3.0. The package currently available is for PPC Macintosh. The Intel Macintosh, Windows, and Linux packages will be released shortly.

    2007-05-19 07:40:20 UTC by donmerlin