> Anyone know of anything written about elegant mixing of C and C++ code?
> The bare essentials are pretty much straight-forward but I'm figuring
> there must be some sort of finesse to making it all work and look 'oh so
> smooth'. I'm asking because all of the best developed audio libraries I
> want to use are in C but I have to use them in conjunction with K3D. I
> figured that at least Tim would have something to say about it, having
> written the C++ wrapper for libsigc.
For the record, libsigc++ is C++ to the core, and I'm not a contributor.
You may be thinking of SDPGTK, which is a C++ wrapper (among many
other things) for GTK.
Assuming that you're simply using C libraries in your C++ code, I don't
have any advice to offer - it really is just straight-forward.
> Thinking of that, did the mascot vote already happen or was one just
> chosen at will for the new website?
"Chosen at will" :)