Ok, I found how to get it working fort he python interface. The reason was
really simple. I was using capital letters for the function names. This
obviously doesn't work for the library. Anyway this issue is resolved.
However the robot still falls through the terrain models.
[mailto:playerstage-gazebo-admin@...] Im Auftrag von Juri
Gesendet: Sonntag, 9. April 2006 15:06
Betreff: [PlayerStage-Gazebo] Some questions
I started working with gazebo a couple of weeks ago. I'm simulating a mobile
robot and have some issues that I need some help for to resolve.
One is that I'm creating immovable objects by adding submodels to the
groundplane, but this will result in an openGL error if I add a terrain
model. I used the buggle debugger and found that the error occurs after the
glCalllist call for the groundplane. Does anyone have an Idea what the
reason is and how to remedy this? I couldn't find any bugs in the code and
the picture that is drawn looks how it is supposed to.
An other issue is that the robot falls through the terrain and road models.
I read that it was an issue in a former release. But since I'm using the
latest one it must be something else. So did anybody encounter the same
And last I have a question about how to add a python interface. I saw that
you are using swig on the gazebo.i. But this results for me a in an error
when I start wxgazebo and it tries to import gazebo.py. The swig generated
file looks right so I have no clue what I missed.
I'd be really thankful for any hints.