On 7-Apr-05, at 8:24 PM, Cameron Stone wrote:
> As I mentioned before, I'm (in conjunction with Yannick) building a
> set of playerstage packages for debian.
> I've finished for the moment with the playerstage base packages, and
> now looking at the playerstage-stage package, which would mainly
> contain the libstage.so for running stage with player. In building
> stage you get a build of library archives and header files. Is there
> any point in creating a libplayerstage-stage-dev package (or named
> something similar)? I've not used stage so I don't know. My
> understanding is that you don't need that stuff once you've built the
> player module. Has anyone #included <stage.h> or compile with -lstage?
Stage is designed to be usable as a static library, and I use it that
way myself sometimes. It's useful for doing repeatable trials, without
the nondeterminism that Player introduces (by using a socket for client
> Art is either plagiarism or revolution.
> Cameron Stone <camerons@...>
> SF email is sponsored by - The IT Product Guide
> Read honest & candid reviews on hundreds of IT Products from real
> Discover which products truly live up to the hype. Start reading now.
> Playerstage-developers mailing list
School of Computing Science / Simon Fraser University