On Mon, Mar 13, 2000 at 07:42:51PM -0500, mitch wrote:
| I'm sure you guys are aware of this but I thought I'd bring it out
| in the open. The issue at hand is a 3d solution for linux. As of
| now we see DRI, Utah-glx, and it seems that 3d card vendors are
| thinking of making their own solution as we have already heard about
| Nvidia/SGI's upcoming driver release. I can only see things getting
| much worse if nothing is done or discussed. ...
From my point of view, anyway, things have been improving lately
rather than getting worse. :-)
There's a vast amount of work and discussion going on behind the
scenes. For example, one major accomplishment is that all vendors
have agreed on an application binary interface standard for OpenGL
under Linux; this allows apps to be compiled for essentially any x86
Linux distribution to run on all such distributions. It also defines
standard libGL.so behavior that allows the underlying OpenGL
implementation to be changed without affecting applications, so that
Utah-based, DRI-based, and proprietary solutions will be able to
Just as there's a driver distribution problem under Windows, and that
problem is addressed by Chris Hecker's GLSetup, we'll have a driver
distribution problem under Linux that must be addressed by a similar
tool. People are thinking about this, but the issue hasn't reached
the critical stage, so no one has pushed a particular solution yet.
This is a really big topic. Was there something more specific that
you were wondering about?