On Wed, Dec 15, 1999 at 07:18:59PM -0500, Jason Rappleye wrote:
> For starters how about posting a todo list? It's a bit more difficult for
> those of us who don't know the X server and Mesa inside and out :) to know
> what needs to be taken care of. Also, I'll have a second PIII-500 in my
> box within the next few weeks, so I'll be more than happy to test & debug
> any code that is SMP-dependent.
That's not a bad idea. Of course, the first TODO list is simply to look
at the buglist! :-) Beyond that it is mostly a matter of improving the
existing drivers. For example, performer town uses GL_BLEND texture
mode, and the driver doesn't implement that, so it falls back to
software. I'm also convinced that Q3A slows down a lot when the blood
clouds are rendered. I'm not sure why, but I suspect we're hitting a non
optimized path. The 2D driver could have a lot more optimized paths. So
all three of those are projects involved with improving/optimizing the
current support. I need to do some work on the web pages, so I'll see
about making a "Suggested Projects" page.
I also suspect people on the list have noticed things they'd want to
change/improve. They could post their ideas to get discussions going.