Thank you all for your help. It did end up being a
mis-named function (g_stdrup instead of g_strdup).
That threw it off completely. Thanks for the tip about
gaim -d. Sorry for throwing a fuss.
By the way, what does that function do? (g_strdup).
--- Nathan Walp <faceprint@...> wrote:
> On Tue, Dec 24, 2002 at 02:08:43PM -0800, Theodore
> Morse wrote:
> > Hello,
> > I am having trouble having GAIM 0.60cvs
> > update) recognize a plugin I wrote, I put the .so
> > in the right place, and restarted GAIM, however
> > plugins list does not include it. Furthermore, is
> > there any place within one's ~/.gaim folder that
> > can put personal plugins?
> > Yes, I did #define GAIM_PLUGINS
> As Christian said earlier, ~/.gaim works just
> I've managed to make a typo in a function call or
> something, and it ends
> up as an unresolved symbol in the .so, so when gaim
> tries to load it, no
> dice :-/
> Run gaim with the -d flag, and watch the output
> towards the begining.
> It should mentiion if it's failing to load your
> plugin for one reason or
> Nathan Walp || faceprint@...
> GPG Fingerprint: || http://faceprint.com/
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University of Evansville/Ciholas Enterprises
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