[Vxl-users] P matrix from fundamental matrix From: - 2002-12-06 15:35 ```Hello, I would like to calculate a camera projection matrix from the fundamental matrix. Can someone give me some advice on how to do this ?? Thanks, Bjorn ```
 RE: [Vxl-users] P matrix from fundamental matrix From: Oli Cooper - 2002-12-06 17:11 ```Something like this should do it: FMatrix f; ........ HomgPoint2D e1, e2; f.get_epipoles(&e1, &e2); vnl_double_3x3 A; vnl_double_3 a =3D e2.get_vector(); vnl_cross_product_matrix e2x(a); A =3D e2x * f.get_matrix(); vcl_vector P(2); // create vector containing 2 P matrices P[1].set(A, a); // set P[1] to calculated value ( P[0] is [I|0] ) Oli Cooper. > -----Original Message----- > From: vxl-users-admin@... > [mailto:vxl-users-admin@...] On Behalf Of=20 > Van Genechten, Bj=F6rn > Sent: 06 December 2002 15:21 > To: 'vxl-users@...' > Subject: [Vxl-users] P matrix from fundamental matrix >=20 >=20 >=20 > Hello, >=20 > I would like to calculate a camera projection matrix from the=20 > fundamental matrix. Can someone give me some advice on how to=20 > do this ?? >=20 >=20 > Thanks, > Bjorn >=20 >=20 > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf=20 > _______________________________________________ > Vxl-users mailing list > Vxl-users@... > https://lists.sourceforge.net/lists/listinfo/v> xl-users >=20 ```