Hi Steven,
My simple comment was >>
I loaded your SVG under Ubuntu 0.48.3 and it is dog-slow as well (i7 64Bit, 4 Cores, 16G)
<<
On 02/09/12 04:19, Steve Litt wrote:
> On Sat, 01 Sep 2012 17:53:06 +1000, Geoffrey said:
>> I loaded your SVG under Ubuntu 0.48.3 and it is dog-slow as well (i7
>> 64Bit, 4 Cores, 16G)
>>
>> This matches my experience. It is still the vector based product i
>> favour, but its speed definitely affects what i draw and how, sadly.
> Hi Geoffrey,
>
> Did you load it under Inkscape or something else? If Inkscape,
> which version? The thread is a little hard to follow, with different
> people discussing different products.
>
> =*=*=*=*=*=*=
>
> You know what bothers me about this thread? The initial question (not
> posed by Geoffrey) was not "how do I get my graphic to edit
> acceptably with Inkscape x.x under Windows 7, 64bit, 8GB RAM", or even
> "how can I edit my SVG with acceptable speed", but instead, asking for
> an Inscape-like program that (my words) "works".
>
> Let's just say that's not how *I* approach a project's mailing list
> with my first-ever post. It's hostile, and implies an agenda not
> aligned with Inkscape. If the original poster doesn't like Inkscape, let
> him find his own damn vector editor. We don't owe him him the time to
> guide him to the editor of his dreams.
>
> Geoffrey has loaded the SVG (I presume in Inkscape) and reproduced the
> slowness on Linux. If the original poster had asked his question in a
> less insulting manner, right now I might be editing the SVG down to the
> smallest possible example to reproduce the issue, and then we'd find
> the component making Inkscape "slow", and fixing it might be just a
> simple profiling. Too bad the original poster didn't do that. Perhaps
> that wasn't his agenda.
>
> Also not known, as far as I can read from this long, long thread about
> Inscape alternatives, is whether the original SVG was created entirely
> in Inkscape. Perhaps it's possible that the SVG displaying this
> slowness with Inkscape was actually written by a different program, one
> outputting bad, but recognizeable SVG, and Inscape takes a lot of time
> to figure out what is meant by the bad SVG. Did the original even
> bother to use "Vacuum Defs"? We don't know, but a Claws-Mail search
> found no instances of "vacuum" in this thread.
>
> My recommendation would be to take the silver lining out of this
> thread's horizon to horizon black shelf clouds, and use this guy's SVG
> to determine exactly *what* component(s) result in Inkscape slowness,
> and if appropriate speed up that specific part of Inkscape. As far as
> guiding the original poster to his dream editor -- that's his job, not
> ours.
>
> Last but not least, here's a document the original poster should read
> and then follow:
> I loaded your SVG under Ubuntu 0.48.3 and it is dog-slow as well (i7
> 64Bit, 4 Cores, 16G)
> http://www.catb.org/esr/faqs/smart-questions.html
>
> Thanks
>
> SteveT
>
> Steve Litt * http://www.troubleshooters.com/
> * http://twitter.com/stevelitt
> Troubleshooting Training * Human Performance
>
>
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