On Sat, Oct 07, 2006 at 12:54:38AM +0200, Pere Pujal i Carabantes wrote:
> Playing with stamps I've noticed that 1.ogg and 1_desc_ca.ogg are both
> played when ca locale is selected.
I've fixed this. The lazy way for now, since I'm very busy.
(Simply changing x_desc_ca.ogg to x_ca.ogg.) In the future,
I'll rename all of the numeral stamp sounds to x_desc_ll.ogg,
since it makes more sense. (They're descriptive, not sound effects.)
> As an idea, if users can choice to play two locales, say start as
> tuxpaint --playlocales=ca:fr
> this may be good in language learning.
Excellent idea. I'd like to skip it for now, and implement it
in 0.9.17 once 0.9.16's dust settles. :) (May need to wait
a few months due to a newborn, too, depending on timing ;) )
> About the size of descs, catalan ones can be reduced to fit in 1MB if
> rated at 8000 instead of 44100, but tuxpaint plays at 44100 and sound
> accelerated when playing the 8000 rated.
Hrm, I guess SDL_mixer is unable to convert on the fly?
> About stamps, I have begin to do some work with my photos(1), but have a
> What do you think is the better way to name it?
> Say, I have a stamp of a bear from a photo taked in someplace.
> I can call bear.png or bear_someplace.png or ursus_arctos.someplace.png
> The latest way is more explicit but has the disavantage that not always
> one know the scientifical name.
Common (vs. scientific) name is fine, I think.
> One other thing: What about to pick stamps and descs from other gpl
Sure. It's work to pull them in, but if people want to do it, feel free. :^)