On Tue, Mar 20, 2007 at 01:00:45PM -0700, Bill Kendrick wrote:
> On Thu, Mar 15, 2007 at 05:06:43AM +0000, John Popplewell wrote:
> > Hi,
> > I've finally got SVG support working on Windows using MingW/MSYS. Here
> > is a link to a zip archive containing a 'tuxpaint-svg.exe' and the extra
> > DLLs:
> > http://johnnypops.demon.co.uk/files/tuxpaint-0.9.17/tuxpaint-0.9.17cvs-win32-svg-test-01.zip
> Copied my C:\Program Files\TuxPaint onto my desktop (so I wouldn't
> mess up my installed copy), and drug the contents of the ZIP into there.
I should have mentioned that it doesn't over-write anything, and that it
needs to be unpacked into the 'tuxpaint' parent directory, or somewhere
else and the files moved in manually.
> I tried double-clicking tuxpaint-svg.exe but get a Window pop-up error:
> The application failed to initialize properly (0x00000005).
> Click on OK to terminate the application.
Thanks for testing it bill!
That's the message we get with the latest builds, which is interesting,
but just muddies the water further :-(
Is that with the final release version of Tux Paint 0.9.16 installed ?
There could be something nasty going on in one of the four new DLLs
(0.9.16 seems to work fine with the new MinGW/MSYS) but that wouldn't
explain the problem with 'fluid'.
> Running regular tuxpaint.exe in there seems to work. Tried running both
> from an MSDOS command-line prompt, with the same results, and no additional
> output to the terminal.
> I see no stderr.txt or stdout.txt. :(
I've checked, and it's crashing before it gets into main(), hence that
> This is Win XP Pro v2002 SP2 on a Dell Latitude D620.
It works fine on all my machines: 2xWin98 boxes, Win2K and WinXP Pro
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